If you time dodging the match goes into a slow motion effect allowing you to get in one or two solid hits before the computer recovers. I loved the little details like sweat and blood flying off the boxers with every bone jarring hit. ![]() Vivid Games does a great job of capturing the dimmed room, lit ring and camera flashes that you would expect to see at a Vegas venue. Real Boxing not only features a pretty good fighting system but it looks really good for a Vita title. Some of them are quite useful, but that won’t keep you from having to redo the first and second tournament again just to get your boxer up to the level of your opponents in the 2nd or 3rd tournaments. You can have two equipped at one time and more are unlocked as you complete tournaments. Completing these will fill up a bar to unlock abilities like being able to get up off the mat a little easier or an aid to win clinches. There are practice mini games where you can train by jumping rope, practicing hits against a punching bag or speed bag after each fight. One thing that will help on your way to top boxing champion is the perks system. Personally I find this to be a cop-out as you didn’t actually earn the points based on your own skill as a player. Another way to increase your skill levels is to purchase them with the money earned from fights. Earning these points are absolutely essential to make it through the tournaments. Winning fights and meeting the various challenge requirements will net you upgrade points to raise your stamina, speed and strength. The first tournament is actually pretty mellow assuming you don’t make too many mistakes, but by the time you get to the second and final tournaments the difficulty ramps up significantly. Real Boxing will test your ability to use whichever control scheme you prefer effectively to make it through three tournaments to the final fight. I only experienced minor touch input issues where a hook or uppercut input would trigger a jab instead. ![]() Touch controls for blocking, dodging and clinching also appear on the bottom of the screen as well allowing the player to keep their fingers close for precision timing. The reason I like this mode is that you have to tap or hold and swipe on either the left or right side of the touchscreen to pull off hits from each arm accordingly. By selecting the touch based option you lose the ability to directly control the movement of your boxer which does tend to draw out the fight, as the computer controls the boxer movement towards or away from the opponent. However I favored the touch based approach which would play to the title’s origins. This is easily the more natural way to go about controlling your boxer in a fight. Luckily you use the right analog to execute all the moves with a correct flick of the stick. I found myself feeling like I was playing Rock Band on the PSP all over again. Some, like myself, will most likely find the face button/D-pad option to be a little cumbersome. The bumpers initiate blocking and dodging independently or to initiate a potential fight saving clinch when both are pressed at the same time. ![]() By default you use the button and controls which utilize both Sony’s face buttons and the D-pad to execute jabs, hooks and uppercuts. There are two means in which to dodge, block, clinch and lay out some devastating punches. Luckily your fighter is always the one on the left side of the screen for the solo experience.Ĭontrolling your fighter can be done a couple different ways thanks to the physical assignment of inputs. This same character profile carries over to the multiplayer modes as well so hopefully you shouldn’t run into another clone of yourself. Players have to first set up their country of origin, name their fighter and then alter their appearance such as hairstyle and clothing colors to make then unique from all the other heavily muscled boxers that you go up against over the course of your career. Starting off your boxing career and navigating the menus are done entirely by touch though when it’s time to actually fight several options are available. Vivid Games’ Real Boxing first got its start on the iOS and Android Markets (neither of which versions I knew existed until now) and has made a new home on the PS Vita thanks largely in part to the large touchscreen. I may not be the best when it comes to boxing games but I’ve played some of the best that the industry has to offer over the year. This on-the-go boxing experience offers players to go from amateur to pro boxer through a series of increasingly difficult fights all for the comfort of your hotel room, bus or office break room. Vivid Games however lets players become their own legends in Real Boxing for the PlayStation Vita. Many famous names like “Boom Boom” Mancini, Muhammad Ali and Rocky Marciano will live on forever as legends of the ring. Boxing has a long and usually distinguished history as a sport.
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